Global Mobile Esport Market Report 2023 by Key Players, Types, Applications, Countries, Market Size, Forecast to 2027 (Based on 2020 Worldwide Spread)

  • Report Code : MAI2665408
  • Published On: Sep, 2021
  • Category : Goods & Services
  • Pages : 105
  • The Mobile Esport market is expected to grow from USD X.X million in 2021 to USD X.X million by 2027, at a CAGR of X.X% during the forecast period. The global Mobile Esport market report is a comprehensive research that focuses on the overall consumption structure, development trends, sales models and sales of top countries in the global Mobile Esport market. The report focuses on well-known providers in the global Mobile Esport industry, market segments, competition, and the macro environment.


    Under COVID-19 Outbreak, how the Mobile Esport Industry will develop is also analyzed in detail in Chapter 1.7 of the report.

    In Chapter 2.4, we analyzed industry trends in the context of COVID-19.

    In Chapter 3.5, we analyzed the impact of COVID-19 on the product industry chain based on the upstream and downstream markets.

    In Chapters 6 to 10 of the report, we analyze the impact of COVID-19 on various regions and major countries.

    In chapter 13.5, the impact of COVID-19 on the future development of the industry is pointed out.


    A holistic study of the market is made by considering a variety of factors, from demographics conditions and business cycles in a particular country to market-specific microeconomic impacts. The study found the shift in market paradigms in terms of regional competitive advantage and the competitive landscape of major players.


    Key players in the global Mobile Esport market covered in Chapter 4:

    DeNA

    Netmarble

    Tencent

    EA

    mixi

    Sony

    Ubisoft

    Activision Blizzard


    In Chapter 11 and 13.3, on the basis of types, the Mobile Esport market from 2016 to 2027 is primarily split into:

    Real-time strategy (RTS

    First-person shooter (FPS),

    Multiplayer online battle arena (MOBA).


    In Chapter 12 and 13.4, on the basis of applications, the Mobile Esport market from 2016 to 2027 covers:

    Online

    Offline


    Geographically, the detailed analysis of consumption, revenue, market share and growth rate, historic and forecast (2016-2027) of the following regions are covered in Chapter 5, 6, 7, 8, 9, 10, 13:

    North America (Covered in Chapter 6 and 13)

    United States

    Canada

    Mexico

    Europe (Covered in Chapter 7 and 13)

    Germany

    UK

    France

    Italy

    Spain

    Russia

    Others

    Asia-Pacific (Covered in Chapter 8 and 13)

    China

    Japan

    South Korea

    Australia

    India

    Southeast Asia

    Others

    Middle East and Africa (Covered in Chapter 9 and 13)

    Saudi Arabia

    UAE

    Egypt

    Nigeria

    South Africa

    Others

    South America (Covered in Chapter 10 and 13)

    Brazil

    Argentina

    Columbia

    Chile

    Others


    Years considered for this report:

    Historical Years: 2016-2020

    Base Year: 2020

    Estimated Year: 2021

    Forecast Period: 2021-2027

     

  • With tables and figures helping analyze worldwide Global Mobile Esport market, this research provides key statistics on the state of the industry and is a valuable source of guidance and direction for companies and individuals interested in the market.

    Table of Content

    1 Report Overview

    1.1 Study Scope

    1.2 Key Market Segments

    1.3 Regulatory Scenario by Region/Country

    1.4 Market Investment Scenario Strategic

    1.5 Market Analysis by Type

    1.5.1 Global Mobile Esport Market Share by Type (2021-2027)
    1.5.2 Real-time strategy (RTS
    1.5.3 First-person shooter (FPS),
    1.5.4 Multiplayer online battle arena (MOBA).

    1.6 Market by Application

    1.6.1 Global Mobile Esport Market Share by Application (2021-2027)
    1.6.2 Online
    1.6.3 Offline
    1.7 Mobile Esport Industry Development Trends under COVID-19 Outbreak
    1.7.1 Global COVID-19 Status Overview
    1.7.2 Influence of COVID-19 Outbreak on Mobile Esport Industry Development

    2. Global Market Growth Trends

    2.1 Industry Trends

    2.1.1 SWOT Analysis
    2.1.2 Porter’s Five Forces Analysis

    2.2 Potential Market and Growth Potential Analysis

    2.3 Industry News and Policies by Regions

    2.3.1 Industry News
    2.3.2 Industry Policies

    2.4 Industry Trends Under COVID-19


    3 Value Chain of Mobile Esport Market

    3.1 Value Chain Status

    3.2 Mobile Esport Manufacturing Cost Structure Analysis

    3.2.1 Production Process Analysis
    3.2.2 Manufacturing Cost Structure of Mobile Esport
    3.2.3 Labor Cost of Mobile Esport
    3.2.3.1 Labor Cost of Mobile Esport Under COVID-19

    3.3 Sales and Marketing Model Analysis

    3.4 Downstream Major Customer Analysis (by Region)

    3.5 Value Chain Status Under COVID-19


    4 Players Profiles

    4.1 DeNA

    4.1.1 DeNA Basic Information
    4.1.2 Mobile Esport Product Profiles, Application and Specification
    4.1.3 DeNA Mobile Esport Market Performance (2016-2021)
    4.1.4 DeNA Business Overview

    4.2 Netmarble

    4.2.1 Netmarble Basic Information
    4.2.2 Mobile Esport Product Profiles, Application and Specification
    4.2.3 Netmarble Mobile Esport Market Performance (2016-2021)
    4.2.4 Netmarble Business Overview

    4.3 Tencent

    4.3.1 Tencent Basic Information
    4.3.2 Mobile Esport Product Profiles, Application and Specification
    4.3.3 Tencent Mobile Esport Market Performance (2016-2021)
    4.3.4 Tencent Business Overview

    4.4 EA

    4.4.1 EA Basic Information
    4.4.2 Mobile Esport Product Profiles, Application and Specification
    4.4.3 EA Mobile Esport Market Performance (2016-2021)
    4.4.4 EA Business Overview

    4.5 mixi

    4.5.1 mixi Basic Information
    4.5.2 Mobile Esport Product Profiles, Application and Specification
    4.5.3 mixi Mobile Esport Market Performance (2016-2021)
    4.5.4 mixi Business Overview

    4.6 Sony

    4.6.1 Sony Basic Information
    4.6.2 Mobile Esport Product Profiles, Application and Specification
    4.6.3 Sony Mobile Esport Market Performance (2016-2021)
    4.6.4 Sony Business Overview
    4.7 Ubisoft
    4.7.1 Ubisoft Basic Information
    4.7.2 Mobile Esport Product Profiles, Application and Specification
    4.7.3 Ubisoft Mobile Esport Market Performance (2016-2021)
    4.7.4 Ubisoft Business Overview
    4.8 Activision Blizzard
    4.8.1 Activision Blizzard Basic Information
    4.8.2 Mobile Esport Product Profiles, Application and Specification
    4.8.3 Activision Blizzard Mobile Esport Market Performance (2016-2021)
    4.8.4 Activision Blizzard Business Overview

    5 Global Mobile Esport Market Analysis by Regions

    5.1 Global Mobile Esport Sales, Revenue and Market Share by Regions

    5.1.1 Global Mobile Esport Sales by Regions (2016-2021)
    5.1.2 Global Mobile Esport Revenue by Regions (2016-2021)

    5.2 North America Mobile Esport Sales and Growth Rate (2016-2021)

    5.3 Europe Mobile Esport Sales and Growth Rate (2016-2021)

    5.4 Asia-Pacific Mobile Esport Sales and Growth Rate (2016-2021)

    5.5 Middle East and Africa Mobile Esport Sales and Growth Rate (2016-2021)

    5.6 South America Mobile Esport Sales and Growth Rate (2016-2021)


    6 North America Mobile Esport Market Analysis by Countries

    6.1 North America Mobile Esport Sales, Revenue and Market Share by Countries

    6.1.1 North America Mobile Esport Sales by Countries (2016-2021)
    6.1.2 North America Mobile Esport Revenue by Countries (2016-2021)
    6.1.3 North America Mobile Esport Market Under COVID-19

    6.2 United States Mobile Esport Sales and Growth Rate (2016-2021)

    6.2.1 United States Mobile Esport Market Under COVID-19

    6.3 Canada Mobile Esport Sales and Growth Rate (2016-2021)

    6.4 Mexico Mobile Esport Sales and Growth Rate (2016-2021)


    7 Europe Mobile Esport Market Analysis by Countries

    7.1 Europe Mobile Esport Sales, Revenue and Market Share by Countries

    7.1.1 Europe Mobile Esport Sales by Countries (2016-2021)
    7.1.2 Europe Mobile Esport Revenue by Countries (2016-2021)
    7.1.3 Europe Mobile Esport Market Under COVID-19

    7.2 Germany Mobile Esport Sales and Growth Rate (2016-2021)

    7.2.1 Germany Mobile Esport Market Under COVID-19

    7.3 UK Mobile Esport Sales and Growth Rate (2016-2021)

    7.3.1 UK Mobile Esport Market Under COVID-19

    7.4 France Mobile Esport Sales and Growth Rate (2016-2021)

    7.4.1 France Mobile Esport Market Under COVID-19

    7.5 Italy Mobile Esport Sales and Growth Rate (2016-2021)

    7.5.1 Italy Mobile Esport Market Under COVID-19

    7.6 Spain Mobile Esport Sales and Growth Rate (2016-2021)

    7.6.1 Spain Mobile Esport Market Under COVID-19
    7.7 Russia Mobile Esport Sales and Growth Rate (2016-2021)
    7.7.1 Russia Mobile Esport Market Under COVID-19

    8 Asia-Pacific Mobile Esport Market Analysis by Countries

    8.1 Asia-Pacific Mobile Esport Sales, Revenue and Market Share by Countries

    8.1.1 Asia-Pacific Mobile Esport Sales by Countries (2016-2021)
    8.1.2 Asia-Pacific Mobile Esport Revenue by Countries (2016-2021)
    8.1.3 Asia-Pacific Mobile Esport Market Under COVID-19

    8.2 China Mobile Esport Sales and Growth Rate (2016-2021)

    8.2.1 China Mobile Esport Market Under COVID-19

    8.3 Japan Mobile Esport Sales and Growth Rate (2016-2021)

    8.3.1 Japan Mobile Esport Market Under COVID-19

    8.4 South Korea Mobile Esport Sales and Growth Rate (2016-2021)

    8.4.1 South Korea Mobile Esport Market Under COVID-19

    8.5 Australia Mobile Esport Sales and Growth Rate (2016-2021)

    8.6 India Mobile Esport Sales and Growth Rate (2016-2021)

    8.6.1 India Mobile Esport Market Under COVID-19
    8.7 Southeast Asia Mobile Esport Sales and Growth Rate (2016-2021)
    8.7.1 Southeast Asia Mobile Esport Market Under COVID-19

    9 Middle East and Africa Mobile Esport Market Analysis by Countries

    9.1 Middle East and Africa Mobile Esport Sales, Revenue and Market Share by Countries

    9.1.1 Middle East and Africa Mobile Esport Sales by Countries (2016-2021)
    9.1.2 Middle East and Africa Mobile Esport Revenue by Countries (2016-2021)
    9.1.3 Middle East and Africa Mobile Esport Market Under COVID-19

    9.2 Saudi Arabia Mobile Esport Sales and Growth Rate (2016-2021)

    9.3 UAE Mobile Esport Sales and Growth Rate (2016-2021)

    9.4 Egypt Mobile Esport Sales and Growth Rate (2016-2021)

    9.5 Nigeria Mobile Esport Sales and Growth Rate (2016-2021)

    9.6 South Africa Mobile Esport Sales and Growth Rate (2016-2021)


    10 South America Mobile Esport Market Analysis by Countries

    10.1 South America Mobile Esport Sales, Revenue and Market Share by Countries

    10.1.1 South America Mobile Esport Sales by Countries (2016-2021)
    10.1.2 South America Mobile Esport Revenue by Countries (2016-2021)
    10.1.3 South America Mobile Esport Market Under COVID-19

    10.2 Brazil Mobile Esport Sales and Growth Rate (2016-2021)

    10.2.1 Brazil Mobile Esport Market Under COVID-19

    10.3 Argentina Mobile Esport Sales and Growth Rate (2016-2021)

    10.4 Columbia Mobile Esport Sales and Growth Rate (2016-2021)

    10.5 Chile Mobile Esport Sales and Growth Rate (2016-2021)


    11 Global Mobile Esport Market Segment by Types

    11.1 Global Mobile Esport Sales, Revenue and Market Share by Types (2016-2021)

    11.1.1 Global Mobile Esport Sales and Market Share by Types (2016-2021)
    11.1.2 Global Mobile Esport Revenue and Market Share by Types (2016-2021)

    11.2 Real-time strategy (RTS Sales and Price (2016-2021)

    11.3 First-person shooter (FPS), Sales and Price (2016-2021)

    11.4 Multiplayer online battle arena (MOBA). Sales and Price (2016-2021)


    12 Global Mobile Esport Market Segment by Applications

    12.1 Global Mobile Esport Sales, Revenue and Market Share by Applications (2016-2021)

    12.1.1 Global Mobile Esport Sales and Market Share by Applications (2016-2021)
    12.1.2 Global Mobile Esport Revenue and Market Share by Applications (2016-2021)

    12.2 Online Sales, Revenue and Growth Rate (2016-2021)

    12.3 Offline Sales, Revenue and Growth Rate (2016-2021)


    13 Mobile Esport Market Forecast by Regions (2021-2027)

    13.1 Global Mobile Esport Sales, Revenue and Growth Rate (2021-2027)

    13.2 Mobile Esport Market Forecast by Regions (2021-2027)

    13.2.1 North America Mobile Esport Market Forecast (2021-2027)
    13.2.2 Europe Mobile Esport Market Forecast (2021-2027)
    13.2.3 Asia-Pacific Mobile Esport Market Forecast (2021-2027)
    13.2.4 Middle East and Africa Mobile Esport Market Forecast (2021-2027)
    13.2.5 South America Mobile Esport Market Forecast (2021-2027)

    13.3 Mobile Esport Market Forecast by Types (2021-2027)

    13.4 Mobile Esport Market Forecast by Applications (2021-2027)

    13.5 Mobile Esport Market Forecast Under COVID-19


    14 Appendix

    14.1 Methodology

    14.2 Research Data Source


    List of Tables and Figures
    Table Global Mobile Esport Market Size Growth Rate by Type (2021-2027)
    Figure Global Mobile Esport Market Share by Type in 2020 & 2026
    Figure Real-time strategy (RTS Features
    Figure First-person shooter (FPS), Features
    Figure Multiplayer online battle arena (MOBA). Features
    Table Global Mobile Esport Market Size Growth by Application (2021-2027)
    Figure Global Mobile Esport Market Share by Application in 2020 & 2026
    Figure Online Description
    Figure Offline Description
    Figure Global COVID-19 Status Overview
    Table Influence of COVID-19 Outbreak on Mobile Esport Industry Development
    Table SWOT Analysis
    Figure Porter's Five Forces Analysis
    Figure Global Mobile Esport Market Size and Growth Rate 2016-2027
    Table Industry News
    Table Industry Policies
    Figure Value Chain Status of Mobile Esport
    Figure Production Process of Mobile Esport
    Figure Manufacturing Cost Structure of Mobile Esport
    Figure Major Company Analysis (by Business Distribution Base, by Product Type)
    Table Downstream Major Customer Analysis (by Region)
    Table DeNA Profile
    Table DeNA Production, Value, Price, Gross Margin 2016-2021
    Table Netmarble Profile
    Table Netmarble Production, Value, Price, Gross Margin 2016-2021
    Table Tencent Profile
    Table Tencent Production, Value, Price, Gross Margin 2016-2021
    Table EA Profile
    Table EA Production, Value, Price, Gross Margin 2016-2021
    Table mixi Profile
    Table mixi Production, Value, Price, Gross Margin 2016-2021
    Table Sony Profile
    Table Sony Production, Value, Price, Gross Margin 2016-2021
    Table Ubisoft Profile
    Table Ubisoft Production, Value, Price, Gross Margin 2016-2021
    Table Activision Blizzard Profile
    Table Activision Blizzard Production, Value, Price, Gross Margin 2016-2021
    Figure Global Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Global Mobile Esport Revenue ($) and Growth (2016-2021)
    Table Global Mobile Esport Sales by Regions (2016-2021)
    Table Global Mobile Esport Sales Market Share by Regions (2016-2021)
    Table Global Mobile Esport Revenue ($) by Regions (2016-2021)
    Table Global Mobile Esport Revenue Market Share by Regions (2016-2021)
    Table Global Mobile Esport Revenue Market Share by Regions in 2016
    Table Global Mobile Esport Revenue Market Share by Regions in 2020
    Figure North America Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Europe Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Asia-Pacific Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Middle East and Africa Mobile Esport Sales and Growth Rate (2016-2021)
    Figure South America Mobile Esport Sales and Growth Rate (2016-2021)
    Figure North America Mobile Esport Revenue ($) and Growth (2016-2021)
    Table North America Mobile Esport Sales by Countries (2016-2021)
    Table North America Mobile Esport Sales Market Share by Countries (2016-2021)
    Figure North America Mobile Esport Sales Market Share by Countries in 2016
    Figure United States Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Canada Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Mexico Mobile Esport Sales and Growth (2016-2021)
    Figure Europe Mobile Esport Revenue ($) Growth (2016-2021)
    Table Europe Mobile Esport Sales by Countries (2016-2021)
    Table Europe Mobile Esport Sales Market Share by Countries (2016-2021)
    Figure Germany Mobile Esport Sales and Growth Rate (2016-2021)
    Figure UK Mobile Esport Sales and Growth Rate (2016-2021)
    Figure France Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Italy Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Spain Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Russia Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Asia-Pacific Mobile Esport Revenue ($) and Growth (2016-2021)
    Table Asia-Pacific Mobile Esport Sales by Countries (2016-2021)
    Table Asia-Pacific Mobile Esport Sales Market Share by Countries (2016-2021)
    Figure China Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Japan Mobile Esport Sales and Growth Rate (2016-2021)
    Figure South Korea Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Australia Mobile Esport Sales and Growth Rate (2016-2021)
    Figure India Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Southeast Asia Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Middle East and Africa Mobile Esport Revenue ($) and Growth (2016-2021)
    Table Middle East and Africa Mobile Esport Sales by Countries (2016-2021)
    Table Middle East and Africa Mobile Esport Sales Market Share by Countries (2016-2021)
    Figure Saudi Arabia Mobile Esport Sales and Growth Rate (2016-2021)
    Figure UAE Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Egypt Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Nigeria Mobile Esport Sales and Growth Rate (2016-2021)
    Figure South Africa Mobile Esport Sales and Growth Rate (2016-2021)
    Figure South America Mobile Esport Revenue ($) and Growth (2016-2021)
    Figure Brazil Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Argentina Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Columbia Mobile Esport Sales and Growth Rate (2016-2021)
    Figure Chile Mobile Esport Sales and Growth Rate (2016-2021)
    Table Global Mobile Esport Sales by Types (2016-2021)
    Table Global Mobile Esport Revenue ($) by Types (2016-2021)
    Figure Global Real-time strategy (RTS Sales and Growth Rate (2016-2021)
    Figure Global Real-time strategy (RTS Price (2016-2021)
    Figure Global First-person shooter (FPS), Sales and Growth Rate (2016-2021)
    Figure Global First-person shooter (FPS), Price (2016-2021)
    Figure Global Multiplayer online battle arena (MOBA). Sales and Growth Rate (2016-2021)
    Figure Global Multiplayer online battle arena (MOBA). Price (2016-2021)
    Table Global Mobile Esport Sales by Applications (2016-2021)
    Table Global Mobile Esport Sales Share by Applications (2016-2021)
    Figure Global Online Sales and Growth Rate (2016-2021)
    Figure Global Online Revenue and Growth Rate (2016-2021)
    Figure Global Offline Sales and Growth Rate (2016-2021)
    Figure Global Offline Revenue and Growth Rate (2016-2021)
    Figure Global Mobile Esport Sales and Growth Rate (2021-2027)
    Figure Global Mobile Esport Revenue ($) and Growth Rate (2021-2027)
    Table Global Mobile Esport Sales Forecast by Regions (2021-2027)
    Table Global Mobile Esport Revenue Forecast by Regions (2021-2027)
    Figure North America Mobile Esport Sales Forecast (2021-2027)
    Figure North America Mobile Esport Revenue Forecast (2021-2027)
    Figure Europe Mobile Esport Sales Forecast (2021-2027)
    Figure Europe Mobile Esport Revenue Forecast (2021-2027)
    Figure Asia-Pacific Mobile Esport Sales Forecast (2021-2027)
    Figure Asia-Pacific Mobile Esport Revenue Forecast (2021-2027)
    Figure Middle East and Africa Mobile Esport Sales Forecast (2021-2027)
    Figure Middle East and Africa Mobile Esport Revenue Forecast (2021-2027)
    Figure South America Mobile Esport Sales Forecast (2021-2027)
    Figure South America Mobile Esport Revenue Forecast (2021-2027)
    Table Global Mobile Esport Sales Forecast by Types (2021-2027)
    Table Global Mobile Esport Sales Market Share Forecast by Types (2021-2027)
    Table Global Mobile Esport Revenue Market Share Forecast by Types (2021-2027)
    Table Global Mobile Esport Sales Market Share Forecast by Applications (2021-2027)
    Table Global Mobile Esport Revenue Forecast by Applications (2021-2027)
    Table Global Mobile Esport Revenue Market Share Forecast by Applications (2021-2027)

     

  • The Global Mobile Esport Market has been segregated into various crucial divisions including applications, types, and regions. Each market segment is intensively studied in the report contemplating its market acceptance, worthiness, demand, and growth prospects. The segmentation analysis will help the client to customize their marketing approach to have a better command of each segment and to identify the most prospective customer base.

    Report Objectives / Segmentation Covered :
    By Companies / players:
      By Regions:
        By Type:
          By Application:
          Frequently asked questions(FAQ's):
          How are players chosen for the research coverage of the Global Mobile Esport Market study?

          MI used a variety of industry standards such as NAICS, ICB, TRIC, and others to identify functional players in the industry, which they then shortlist and validate in an iterative process to finalize the most relevant players.

          What is the anticipated growth rate for the Global Mobile Esport Market?

          During the projected year from 2024 to 2029, the Global Mobile Esport Market is expected to grow at a CAGR of xx%.

          In the current situation, what value does the Global Mobile Esport Market have?

          The value of the Global Mobile Esport Market is estimated to be USD XXX million.

          What is the CAGR at which the Global Mobile Esport Market can expand?

          During the forecast years, the Global Mobile Esport Market can thrive with a robust CAGR.

          Our Clients