Global Board Games Market Research Report 2023
- Report Code : INT2489164
- Published On: May, 2021
- Category : Machinery & Equipment
- Pages : 180
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Research Predicts that Board Games Market was valued USD xxxx unit in 2020 and is expected to reach USD xxxx Unit by the year 2025, growing at a CAGR of xx% globally.
Global Board Games Market Overview:
Global Board Games Market Report 2020 comes with the extensive industry analysis of development components, patterns, flows and sizes. The report also calculates present and past market values to forecast potential market management through the forecast period between 2020-2025.This research study of Board Games involved the extensive usage of both primary and secondary data sources. This includes the study of various parameters affecting the industry, including the government policy, market environment, competitive landscape, historical data, present trends in the market, technological innovation, upcoming technologies and the technical progress in related industry.
Impact of COVID-19 on Board Games Market
Since the COVID-19 virus outbreak in December 2019, the disease has spread to almost every country around the globe with the World Health Organization declaring it a public health emergency. The global impacts of the coronavirus disease 2019 (COVID-19) are already starting to be felt, and will significantly affected the Board Games market in 2020.
Global Board Games Market Segmentation
By Type, Board Games market has been segmented into:
RPGs
Card
Dice games
Tabletop Board Games
By Application, Board Games market has been segmented into:
Fantasy
Warfare
Survival
Adventure
Regional Analysis:
North America (U.S., Canada, Mexico)
Europe (Germany, U.K., France, Italy, Russia, Spain etc.)
Asia-Pacific (China, India, Japan, Southeast Asia etc.)
South America (Brazil, Argentina etc.)
Middle East & Africa (Saudi Arabia, South Africa etc.)
Top Key Players Covered in Board Games market are:
Asmodée Editions
Goliath B.V.
Hasbro
Ravensburger
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With tables and figures helping analyze worldwide Global Board Games market, this research provides key statistics on the state of the industry and is a valuable source of guidance and direction for companies and individuals interested in the market.
1. Market Overview of Board Games1.1 Board Games Market Overview
1.1.1 Board Games Product Scope
1.1.2 Market Status and Outlook1.2 Board Games Market Size by Regions: 2015 VS 2021 VS 2026
1.3 Board Games Historic Market Size by Regions (2015-2020)
1.4 Board Games Forecasted Market Size by Regions (2021-2026)
1.5 Covid-19 Impact on Key Regions, Keyword Market Size YoY Growth (2015-2026)
1.5.1 North America
1.5.2 East Asia
1.5.3 Europe
1.5.4 South Asia
1.5.5 Southeast Asia
1.5.6 Middle East
1.5.7 Africa
1.5.8 Oceania
1.5.9 South America
1.5.10 Rest of the World1.6 Coronavirus Disease 2019 (Covid-19) Impact Will Have a Severe Impact on Global Growth
1.6.1 Covid-19 Impact: Global GDP Growth, 2019, 2020 and 2021 Projections
1.6.2 Covid-19 Impact: Commodity Prices Indices
1.6.3 Covid-19 Impact: Global Major Government Policy
2. Covid-19 Impact Board Games Sales Market by Type (2015-2026)2.1 Global Board Games Historic Market Size by Type (2015-2020)
2.2 Global Board Games Forecasted Market Size by Type (2021-2026)
2.3 RPGs
2.4 Card
2.5 Dice games
2.6 Tabletop Board Games
3. Covid-19 Impact Board Games Sales Market by Application (2015-2026)3.1 Global Board Games Historic Market Size by Application (2015-2020)
3.2 Global Board Games Forecasted Market Size by Application (2021-2026)
3.3 Fantasy
3.4 Warfare
3.5 Survival
3.6 Adventure
4. Covid-19 Impact Market Competition by Manufacturers4.1 Global Board Games Production Capacity Market Share by Manufacturers (2015-2020)
4.2 Global Board Games Revenue Market Share by Manufacturers (2015-2020)
4.3 Global Board Games Average Price by Manufacturers (2015-2020)
5. Company Profiles and Key Figures in Board Games Business5.1 Asmodée Editions
5.1.1 Asmodée Editions Company Profile
5.1.2 Asmodée Editions Board Games Product Specification
5.1.3 Asmodée Editions Board Games Production Capacity, Revenue, Price and Gross Margin (2015-2020)5.2 Goliath B.V.
5.2.1 Goliath B.V. Company Profile
5.2.2 Goliath B.V. Board Games Product Specification
5.2.3 Goliath B.V. Board Games Production Capacity, Revenue, Price and Gross Margin (2015-2020)5.3 Hasbro
5.3.1 Hasbro Company Profile
5.3.2 Hasbro Board Games Product Specification
5.3.3 Hasbro Board Games Production Capacity, Revenue, Price and Gross Margin (2015-2020)5.4 Ravensburger
5.4.1 Ravensburger Company Profile
5.4.2 Ravensburger Board Games Product Specification
5.4.3 Ravensburger Board Games Production Capacity, Revenue, Price and Gross Margin (2015-2020)
6. North America6.1 North America Board Games Market Size (2015-2026)
6.2 North America Board Games Key Players in North America (2015-2020)
6.3 North America Board Games Market Size by Type (2015-2020)
6.4 North America Board Games Market Size by Application (2015-2020)
7. East Asia7.1 East Asia Board Games Market Size (2015-2026)
7.2 East Asia Board Games Key Players in North America (2015-2020)
7.3 East Asia Board Games Market Size by Type (2015-2020)
7.4 East Asia Board Games Market Size by Application (2015-2020)
8. Europe8.1 Europe Board Games Market Size (2015-2026)
8.2 Europe Board Games Key Players in North America (2015-2020)
8.3 Europe Board Games Market Size by Type (2015-2020)
8.4 Europe Board Games Market Size by Application (2015-2020)
9. South Asia9.1 South Asia Board Games Market Size (2015-2026)
9.2 South Asia Board Games Key Players in North America (2015-2020)
9.3 South Asia Board Games Market Size by Type (2015-2020)
9.4 South Asia Board Games Market Size by Application (2015-2020)
10. Southeast Asia10.1 Southeast Asia Board Games Market Size (2015-2026)
10.2 Southeast Asia Board Games Key Players in North America (2015-2020)
10.3 Southeast Asia Board Games Market Size by Type (2015-2020)
10.4 Southeast Asia Board Games Market Size by Application (2015-2020)
11. Middle East11.1 Middle East Board Games Market Size (2015-2026)
11.2 Middle East Board Games Key Players in North America (2015-2020)
11.3 Middle East Board Games Market Size by Type (2015-2020)
11.4 Middle East Board Games Market Size by Application (2015-2020)
12. Africa12.1 Africa Board Games Market Size (2015-2026)
12.2 Africa Board Games Key Players in North America (2015-2020)
12.3 Africa Board Games Market Size by Type (2015-2020)
12.4 Africa Board Games Market Size by Application (2015-2020)
13. Oceania13.1 Oceania Board Games Market Size (2015-2026)
13.2 Oceania Board Games Key Players in North America (2015-2020)
13.3 Oceania Board Games Market Size by Type (2015-2020)
13.4 Oceania Board Games Market Size by Application (2015-2020)
14. South America14.1 South America Board Games Market Size (2015-2026)
14.2 South America Board Games Key Players in North America (2015-2020)
14.3 South America Board Games Market Size by Type (2015-2020)
14.4 South America Board Games Market Size by Application (2015-2020)
15. Rest of the World15.1 Rest of the World Board Games Market Size (2015-2026)
15.2 Rest of the World Board Games Key Players in North America (2015-2020)
15.3 Rest of the World Board Games Market Size by Type (2015-2020)
15.4 Rest of the World Board Games Market Size by Application (2015-2020)
16 Board Games Market Dynamics
16.1 Covid-19 Impact Market Top Trends
16.2 Covid-19 Impact Market Drivers
16.3 Covid-19 Impact Market Challenges
16.4 Porter’s Five Forces Analysis
18 Regulatory Information
17 Analyst's Viewpoints/Conclusions
18 Appendix
18.1 Research Methodology
18.1.1 Methodology/Research Approach
18.1.2 Data Source
18.2 Disclaimer
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The Global Board Games Market has been segregated into various crucial divisions including applications, types, and regions. Each market segment is intensively studied in the report contemplating its market acceptance, worthiness, demand, and growth prospects. The segmentation analysis will help the client to customize their marketing approach to have a better command of each segment and to identify the most prospective customer base.
Report Objectives / Segmentation Covered :
By Companies / players:
By Regions:
By Type:
By Application:
Frequently asked questions(FAQ's):
In recent years, the Global Board Games Market has grown at an incredible rate. From 2024 to 2029, the market is expected to grow at a CAGR of yy%.
A handful of disruptive trends, nevertheless, will have a contradictory and significant impact on the development of the Global Board Games Market as well as its distribution among its players
The Global Board Games Industry stakeholders, executives, and experts, as well as individuals who need to develop consumer-friendly strategies and use technology to stay ahead of the competition.