Global Board Game Market by Player, Region, Type, Application and Sales Channel
- Report Code : MAR2748341
- Published On: Feb, 2023
- Category : Goods & Services
- Pages : 133
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This report studies the Board Game market, covering market size for segment by type (Puzzles Games, Tabletop Games, etc.), by application (Online Sales, Offline Sales, etc.), by sales channel (Direct Channel, Distribution Channel), by player (Hasbro, Ravensburger, Asmodee Editions, Goliath B.V., Grand Prix International, etc.) and by region (North America, Europe, Asia-Pacific, South America and Middle East & Africa).
This report provides detailed historical analysis of global market for Board Game from 2016-2021, and provides extensive market forecasts from 2022-2030 by region/country and subsectors. It covers the sales/revenue/value, gross margin, historical growth and future perspectives in the Board Game market.
Moreover, the impact of COVID-19 is also concerned. Since outbreak in December 2019, the COVID-19 virus has spread to all around the world and caused huge losses of lives and economy, and the global manufacturing, tourism and financial markets have been hit hard, while the online market/industry increase. Fortunately, with the development of vaccine and other effort by global governments and organizations, the negative impact of COVID-19 is expected to subside and the global economy is expected to recover.
This research covers COVID-19 impacts on the upstream, midstream and downstream industries. Moreover, this research provides an in-depth market evaluation by highlighting information on various aspects covering market dynamics like drivers, barriers, opportunities, threats, and industry news & trends. In the end, this report also provides in-depth analysis and professional advices on how to face the post COIVD-19 period.
The research methodology used to estimate and forecast this market begins by capturing the revenues of the key players and their shares in the market. Various secondary sources such as press releases, annual reports, non-profit organizations, industry associations, governmental agencies and customs data, have been used to identify and collect information useful for this extensive commercial study of the market. Calculations based on this led to the overall market size. After arriving at the overall market size, the total market has been split into several segments and subsegments, which have then been verified through primary research by conducting extensive interviews with industry experts such as CEOs, VPs, directors, and executives. The data triangulation and market breakdown procedures have been employed to complete the overall market engineering process and arrive at the exact statistics for all segments and subsegments.
Leading players of Board Game including:
Hasbro
Ravensburger
Asmodee Editions
Goliath B.V.
Grand Prix International
Mattel
BoardGameGeek
SEGA
Games Workshop Group
NECA/WizKids
IELLO Games
Grey Fox Games
Disney
Buffalo Games
University Games
Delan Service
LongPack Games
Boda Games
Asmadi Games
Bezier Games
Clementoni
CoolMiniOrNot (CMON)
Alderac Entertainment Group (AEG)
Arcane Wonders
Blue Orange Games
Decipher
Gamelyn Games
Fantasy Flight Games
Kenzer & Company
Zobmondo
Market split by Type, can be divided into:
Puzzles Games
Tabletop Games
Card & Dice Games
Collectible Card Games
Others
Market split by Application, can be divided into:
Online Sales
Offline Sales
Market split by Sales Channel, can be divided into:
Direct Channel
Distribution Channel
Market segment by Region/Country including:
North America (United States, Canada and Mexico)
Europe (Germany, UK, France, Italy, Russia and Spain etc.)
Asia-Pacific (China, Japan, Korea, India, Australia and Southeast Asia etc.)
South America (Brazil, Argentina and Colombia etc.)
Middle East & Africa (South Africa, UAE and Saudi Arabia etc.)
If you have any special requirements, please let us know and we can provide you the customized report as you want.
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With tables and figures helping analyze worldwide Global Board Game market, this research provides key statistics on the state of the industry and is a valuable source of guidance and direction for companies and individuals interested in the market.
Chapter 1 Board Game Market Overview1.1 Board Game Definition
1.2 Global Board Game Market Size Status and Outlook (2016-2030)
1.3 Global Board Game Market Size Comparison by Region (2016-2030)
1.4 Global Board Game Market Size Comparison by Type (2016-2030)
1.5 Global Board Game Market Size Comparison by Application (2016-2030)
1.6 Global Board Game Market Size Comparison by Sales Channel (2016-2030)
1.7 Board Game Market Dynamics (COVID-19 Impacts)
1.7.1 Market Drivers/Opportunities
1.7.2 Market Challenges/Risks
1.7.3 Market News (Mergers/Acquisitions/Expansion)
1.7.4 COVID-19 Impacts
1.7.5 Post-Strategies of COVID-19
Chapter 2 Board Game Market Segment Analysis by Player2.1 Global Board Game Sales and Market Share by Player (2019-2021)
2.2 Global Board Game Revenue and Market Share by Player (2019-2021)
2.3 Global Board Game Average Price by Player (2019-2021)
2.4 Players Competition Situation & Trends
2.5 Conclusion of Segment by Player
Chapter 3 Board Game Market Segment Analysis by Type3.1 Global Board Game Market by Type
3.1.1 Puzzles Games
3.1.2 Tabletop Games
3.1.3 Card & Dice Games
3.1.4 Collectible Card Games
3.1.5 Others3.2 Global Board Game Sales and Market Share by Type (2016-2021)
3.3 Global Board Game Revenue and Market Share by Type (2016-2021)
3.4 Global Board Game Average Price by Type (2016-2021)
3.5 Leading Players of Board Game by Type in 2021
3.6 Conclusion of Segment by Type
Chapter 4 Board Game Market Segment Analysis by Application4.1 Global Board Game Market by Application
4.1.1 Online Sales
4.1.2 Offline Sales4.2 Global Board Game Revenue and Market Share by Application (2016-2021)
4.3 Leading Consumers of Board Game by Application in 2021
4.4 Conclusion of Segment by Application
Chapter 5 Board Game Market Segment Analysis by Sales Channel5.1 Global Board Game Market by Sales Channel
5.1.1 Direct Channel
5.1.2 Distribution Channel5.2 Global Board Game Revenue and Market Share by Sales Channel (2016-2021)
5.3 Leading Distributors/Dealers of Board Game by Sales Channel in 2021
5.4 Conclusion of Segment by Sales Channel
Chapter 6 Board Game Market Segment Analysis by Region6.1 Global Board Game Market Size and CAGR by Region (2016-2030)
6.2 Global Board Game Sales and Market Share by Region (2016-2021)
6.3 Global Board Game Revenue and Market Share by Region (2016-2021)
6.4 North America
6.4.1 North America Market by Country
6.4.2 North America Board Game Market Share by Type
6.4.3 North America Board Game Market Share by Application
6.4.4 United States
6.4.5 Canada
6.4.6 Mexico6.5 Europe
6.5.1 Europe Market by Country
6.5.2 Europe Board Game Market Share by Type
6.5.3 Europe Board Game Market Share by Application
6.5.4 Germany
6.5.5 UK
6.5.6 France
6.5.7 Italy
6.5.8 Russia
6.5.9 Spain6.6 Asia-Pacific
6.6.1 Asia-Pacific Market by Country
6.6.2 Asia-Pacific Board Game Market Share by Type
6.6.3 Asia-Pacific Board Game Market Share by Application
6.6.4 China
6.6.5 Japan
6.6.6 Korea
6.6.7 India
6.6.8 Southeast Asia
6.6.9 Australia
6.7 South America
6.7.1 South America Market by Country
6.7.2 South America Board Game Market Share by Type
6.7.3 South America Board Game Market Share by Application
6.7.4 Brazil
6.7.5 Argentina
6.7.6 Colombia
6.8 Middle East & Africa
6.8.1 Middle East & Africa Market by Country
6.8.2 Middle East & Africa Board Game Market Share by Type
6.8.3 Middle East & Africa Board Game Market Share by Application
6.8.4 UAE
6.8.5 Saudi Arabia
6.8.6 South Africa
6.9 Conclusion of Segment by Region
Chapter 7 Profile of Leading Board Game Players7.1 Hasbro
7.1.1 Company Snapshot
7.1.2 Product/Service Offered
7.1.3 Business Performance (Sales, Price, Revenue, Gross Margin and Market Share)7.2 Ravensburger
7.3 Asmodee Editions
7.4 Goliath B.V.
7.5 Grand Prix International
7.6 Mattel
7.7 BoardGameGeek
7.8 SEGA
7.9 Games Workshop Group7.10 NECA/WizKids
7.11 IELLO Games
7.12 Grey Fox Games
7.13 Disney
7.14 Buffalo Games
7.15 University Games
7.16 Delan Service
7.17 LongPack Games
7.18 Boda Games
7.19 Asmadi Games7.20 Bezier Games
7.21 Clementoni
7.22 CoolMiniOrNot (CMON)
7.23 Alderac Entertainment Group (AEG)
7.24 Arcane Wonders
7.25 Blue Orange Games
7.26 Decipher
7.27 Gamelyn Games
7.28 Fantasy Flight Games
7.29 Kenzer & Company7.30 Zobmondo
Chapter 8 Upstream and Downstream Analysis of Board Game8.1 Industrial Chain of Board Game
8.2 Upstream of Board Game
8.3 Downstream of Board Game
Chapter 9 Development Trend of Board Game (2022-2030)9.1 Global Board Game Market Size (Sales and Revenue) Forecast (2022-2030)
9.2 Global Board Game Market Size and CAGR Forecast by Region (2022-2030)
9.3 Global Board Game Market Size and CAGR Forecast by Type (2022-2030)
9.4 Global Board Game Market Size and CAGR Forecast by Application (2022-2030)
9.5 Global Board Game Market Size and CAGR Forecast by Sales Channel (2022-2030)
Chapter 10 Appendix10.1 Research Methodology
10.2 Data Sources
10.3 Disclaimer
10.4 Analysts Certification
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The Global Board Game Market has been segregated into various crucial divisions including applications, types, and regions. Each market segment is intensively studied in the report contemplating its market acceptance, worthiness, demand, and growth prospects. The segmentation analysis will help the client to customize their marketing approach to have a better command of each segment and to identify the most prospective customer base.
Report Objectives / Segmentation Covered :
By Companies / players:
By Regions:
By Type:
By Application:
Frequently asked questions(FAQ's):
The Global Board Game study includes a diverse group of participants, including both market leaders and up-and-comers. Contact our sales representative to receive a complete list of companies covered in the study.
Depending upon the type of applications, the Global Board Game Market has been segmented into
It is expected that the Global Board Game Market will reach USD XX million by 2029.
Consumer behavior changes will reshape the entire decision-making process and companies in the Global Board Game Industry will need to adapt quickly.
The Global Board Game analysis provides high-level qualitative commentary on market dynamics, including information on growth drivers, influential trends, challenges, and opportunities.