Game Living Capture Card - Global and China Top Players Market Share and Ranking 2023

  • According to Ample Market Research, the global market for Game Living Capture Card should grow from US$ 183 million in 2022 to US$ 265.3 million by 2029, with a CAGR of 8.5% for the period of 2023-2029.

    The key producers of the global game living capture card include Elgato (Corsair), AVerMedia, Blackmagic, Razer, EVGA, UGREEN, ezcap and Acasis, etc. The top five manufacturers hold a share over 60 percent. The global production of game living capture cards is mainly distributed in North America, Europe, Chinese Mainland and China Taiwan, among which the top three production regions account for more than 75% of the market share. At present, North America is the largest production region, accounting for more than 25% of the market share. As far as products are concerned, USB capture cards are growing relatively fast, with a market share of more than 80%. Online sales is the first sales channel, accounting for more than 70% of the market, followed by offline sales channels.

    This report studies and analyses global Game Living Capture Card status and future trends, helps the client to determine the Game Living Capture Card market size of the total market opportunity by Type, by Sales Channel, by company, and by region & country. This report is a detailed and comprehensive analysis of the world market for Game Living Capture Card, and provides market size (in K Units & US$ million) and Year-over-Year growth, considering 2022 as the base year.

    For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

    To assess the competitive environment within the market including supplier revenue, market share, and company profiles.

    Highlights

    (1) Global Game Living Capture Card market size, history data 2018-2023, and forecast data 2024 -2029, (US$ million) & (K Units)

    (2) Global Game Living Capture Card sales, revenue, price by company, market share and industry ranking 2018-2023, (US$ million) & (K Units)

    (3) China Game Living Capture Card sales, revenue, price by company, market share and industry ranking 2018-2023, (US$ million) & (K Units)

    (4) Global Game Living Capture Card key consuming regions, consumption quantity, consumption value and demand structure

    (5) Global Game Living Capture Card key producing regions, capacity, production, and year over year growth

    (6) Game Living Capture Card industry chains, upstream, midstream and downstream

    Market segment by players, this report covers

    Elgato (Corsair)

    AVerMedia

    Blackmagic

    Razer

    EVGA

    UGREEN

    ezcap

    Acasis

    Market segment by Type, covers

    USB Capture Card

    PCI/PCIe Capture Card

    Market segment by Sales Channel, can be divided into

    Online

    Offline

    Market segment by regions, regional analysis covers

    North America (United States, Canada, and Mexico)

    Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)

    Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)

    South America (Brazil, Rest of South America)

    Middle East & Africa

    Report Includes:

    Chapter 1: to describe Game Living Capture Card product scope, global sales quantity, value and average price, China sales quantity, value and average price, development opportunities, challenges, trends, and policies.

    Chapter 2: Global Game Living Capture Card market share and ranking of major manufacturers, sales quantity, revenue, average price, 2018-2023

    Chapter 3: China Game Living Capture Card market share and ranking of major manufacturers, sales quantity, revenue, average price, 2018-2023

    Chapter 4: Global key producing regions of Game Living Capture Card, percent & CAGR, 2018-2029

    Chapter 5: Game Living Capture Card industry chain, upstream, medium-stream, and downstream.

    Chapter 6: Segment by Type, sales quantity, average price, consumption value, percent & CAGR, 2018-2029

    Chapter 7: Segment by Application, sales quantity, average price, consumption value, percent & CAGR, 2018-2029

    Chapter 8: Segment in regional level, sales quantity, average price, consumption value, percent & CAGR, 2018-2029

    Chapter 9: Segment in country level, sales quantity, average price, consumption value, percent & CAGR, 2018-2029

    Chapter 10: Company profile, introducing the basic situation of the main companies in the market in detail, including product specifications, application, recent development, sales quantity, average price, revenue, gross margin.

    Chapter 11: Conclusions

     

  • With tables and figures helping analyze worldwide Game Living Capture Card Global and China Top Players market, this research provides key statistics on the state of the industry and is a valuable source of guidance and direction for companies and individuals interested in the market.


    1 Market Overview

    1.1 Game Living Capture Card Definition

    1.2 Global Game Living Capture Card Market Size and Forecast

    1.2.1 By Consumption Value, Global Game Living Capture Card Market Size,2018-2029
    1.2.2 By Sales Quantity, Global Game Living Capture Card Market Size,2018-2029
    1.2.3 Global Game Living Capture Card Average Selling Price (ASP),2018-2029

    1.3 China Game Living Capture Card Market Size and Forecast

    1.3.1 By Consumption Value, China Game Living Capture Card Market Size,2018-2029
    1.3.2 By Sales Quantity, China Game Living Capture Card Market Size,2018-2029
    1.3.3 China Game Living Capture Card Average Selling Price (ASP), 2018-2029

    1.4 Share of China Game Living Capture Card Market with Respect to the Global Market

    1.4.1 By Consumption Value, China Game Living Capture Card Market Share in Global, 2018-2029
    1.4.2 By Sales Quantity, China Game Living Capture Card Market Share in Global, 2018-2029
    1.4.3 Game Living Capture Card Market Size: China VS Global, 2018-2029

    1.5 Game Living Capture Card Market Dynamics

    1.5.1 Game Living Capture Card Market Drivers
    1.5.2 Game Living Capture Card Market Restraints
    1.5.3 Game Living Capture Card Industry Trends
    1.5.4 Game Living Capture Card Industry Policy

    2 Global Leading Manufacturers and Market Share

    2.1 By Revenue of Game Living Capture Card, Global Market Share by Company, 2018-2023

    2.2 By Sales Quantity of Game Living Capture Card, Global Market Share by Company, 2018-2023

    2.3 Game Living Capture Card Average Selling Price (ASP) by Company, 2018-2023

    2.4 Global Game Living Capture Card Participants, Market Position (Tier 1, Tier 2, and Tier 3)

    2.5 Global Game Living Capture Card Concentration Ratio

    2.6 Global Game Living Capture Card Mergers & Acquisitions, Expansion Plans

    2.7 Global Game Living Capture Card Manufacturers Product Type
    2.8 Head Office and Game Living Capture Card Production Site of Key Manufacturer
    2.9 Game Living Capture Card Capacity of Major Manufacturers and Future Plan

    3 China Leading Manufacturers and Market Share

    3.1 By Revenue of Game Living Capture Card, China Market Share by Company, 2018-2023

    3.2 By Sales Quantity of Game Living Capture Card, China Market Share by Company, 2018-2023

    3.3 China Game Living Capture Card Participants, Market Position (Tier 1, Tier 2, and Tier 3)


    4 Global Producing Regions

    4.1 Global Game Living Capture Card Capacity, Output and Capacity Utilization, 2018-2029

    4.2 Global Game Living Capture Card Capacity by Region

    4.3 Global Game Living Capture Card Production & Forecast by Region, 2018 VS 2022 VS 2029

    4.4 Global Game Living Capture Card Production by Region, 2018-2029

    4.5 Global Game Living Capture Card Production Market Share & Forecast by Region, 2018-2029


    5 Industry Chain Analysis

    5.1 Game Living Capture Card Industry Chain

    5.2 Game Living Capture Card Upstream Analysis

    5.2.1 Game Living Capture Card Core Raw Materials
    5.2.2 Main Manufacturers of Game Living Capture Card Core Raw Materials

    5.3 Midstream Analysis

    5.4 Downstream Analysis

    5.5 Game Living Capture Card Production Mode

    5.6 Game Living Capture Card Procurement Model

    5.7 Game Living Capture Card Industry Sales Model and Sales Channels
    5.7.1 Game Living Capture Card Sales Model
    5.7.2 Game Living Capture Card Typical Distributors

    6 Sights by Type

    6.1 Game Living Capture Card Classification

    6.1.1 USB Capture Card
    6.1.2 PCI/PCIe Capture Card

    6.2 By Type, Global Game Living Capture Card Consumption Value & CAGR, 2018 VS 2022 VS 2029

    6.3 By Type, Global Game Living Capture Card Consumption Value, 2018-2029

    6.4 By Type, Global Game Living Capture Card Sales Quantity, 2018-2029

    6.5 By Type, Global Game Living Capture Card Average Selling Price (ASP), 2018-2029


    7 Sights by Sales Channel

    7.1 Game Living Capture Card Segment by Sales Channel

    7.1.1 Online
    7.1.2 Offline

    7.2 By Sales Channel, Global Game Living Capture Card Consumption Value & CAGR, 2018 VS 2022 VS 2029

    7.3 By Sales Channel, Global Game Living Capture Card Consumption Value, 2018-2029

    7.4 By Sales Channel, Global Game Living Capture Card Sales Quantity, 2018-2029

    7.5 By Sales Channel, Global Game Living Capture Card Price, 2018-2029


    8 Sales Sights by Region

    8.1 By Region, Global Game Living Capture Card Consumption Value, 2018 VS 2022 VS 2029

    8.2 By Region, Global Game Living Capture Card Consumption Value, 2018-2029

    8.3 By Region, Global Game Living Capture Card Sales Quantity, 2018-2029

    8.4 North America

    8.4.1 North America Game Living Capture Card & Forecasts, 2018-2029
    8.4.2 By Country, North America Game Living Capture Card Market Size Market Share

    8.5 Europe

    8.5.1 Europe Game Living Capture Card Market Size & Forecasts, 2018-2029
    8.5.2 By Country, Europe Game Living Capture Card Market Size Market Share

    8.6 Asia Pacific

    8.6.1 Asia Pacific Game Living Capture Card Market Size & Forecasts, 2018-2029
    8.6.2 By Country/Region, Asia Pacific Game Living Capture Card Market Size Market Share
    8.7 South America
    8.7.1 South America Game Living Capture Card Market Size & Forecasts, 2018-2029
    8.7.2 By Country, South America Game Living Capture Card Market Size Market Share
    8.8 Middle East & Africa

    9 Sales Sights by Country Level

    9.1 By Country, Global Game Living Capture Card Market Size & CAGR, 2018 VS 2022 VS 2029

    9.2 By Country, Global Game Living Capture Card Consumption Value, 2018-2029

    9.3 By Country, Global Game Living Capture Card Sales Quantity, 2018-2029

    9.4 U.S.

    9.4.1 U.S. Game Living Capture Card Market Size, 2018-2029
    9.4.2 By Type, U.S. Game Living Capture Card Sales Quantity Market Share, 2022 VS 2029
    9.4.3 By Sales Channel, U.S. Game Living Capture Card Sales Quantity Market Share, 2022 VS 2029

    9.5 Europe

    9.5.1 Europe Game Living Capture Card Market Size, 2018-2029
    9.5.2 By Type, Europe Game Living Capture Card Sales Quantity Market Share, 2022 VS 2029
    9.5.3 By Sales Channel, Europe Game Living Capture Card Sales Quantity Market Share, 2022 VS 2029

    9.6 China

    9.6.1 China Game Living Capture Card Market Size, 2018-2029
    9.6.2 By Type, China Game Living Capture Card Sales Quantity Market Share, 2022 VS 2029
    9.6.3 By Sales Channel, China Game Living Capture Card Sales Quantity Market Share, 2022 VS 2029
    9.7 Japan
    9.7.1 Japan Game Living Capture Card Market Size, 2018-2029
    9.7.2 By Type, Japan Game Living Capture Card Sales Quantity Market Share, 2022 VS 2029
    9.7.3 By Sales Channel, Japan Game Living Capture Card Sales Quantity Market Share, 2022 VS 2029
    9.8 South Korea
    9.8.1 South Korea Game Living Capture Card Market Size, 2018-2029
    9.8.2 By Type, South Korea Game Living Capture Card Sales Quantity Market Share, 2022 VS 2029
    9.8.3 By Sales Channel, South Korea Game Living Capture Card Sales Quantity Market Share, 2022 VS 2029
    9.9 Southeast Asia
    9.9.1 Southeast Asia Game Living Capture Card Market Size, 2018-2029
    9.9.2 By Type, Southeast Asia Game Living Capture Card Sales Quantity Market Share, 2022 VS 2029
    9.9.3 By Sales Channel, Southeast Asia Game Living Capture Card Sales Quantity Market Share, 2022 VS 2029

    9.10 India

    9.10.1 India Game Living Capture Card Market Size, 2018-2029
    9.10.2 By Type, India Game Living Capture Card Sales Quantity Market Share, 2022 VS 2029
    9.10.3 By Sales Channel, India Game Living Capture Card Sales Quantity Market Share, 2022 VS 2029
    9.11 Middle East & Africa
    9.11.1 Middle East & Africa Game Living Capture Card Market Size, 2018-2029
    9.11.2 By Type, Middle East & Africa Game Living Capture Card Sales Quantity Market Share, 2022 VS 2029
    9.11.3 By Sales Channel, Middle East & Africa Game Living Capture Card Sales Quantity Market Share, 2022 VS 2029

    10 Manufacturers Profile

    10.1 Elgato (Corsair)

    10.1.1 Elgato (Corsair) Company Information, Head Office, Market Area, and Industry Position
    10.1.2 Elgato (Corsair) Game Living Capture Card Models, Specifications, and Application
    10.1.3 Elgato (Corsair) Game Living Capture Card Sales Quantity, Revenue, Price and Gross Margin, 2018-2023
    10.1.4 Elgato (Corsair) Company Profile and Main Business
    10.1.5 Elgato (Corsair) Recent Developments

    10.2 AVerMedia

    10.2.1 AVerMedia Company Information, Head Office, Market Area, and Industry Position
    10.2.2 AVerMedia Game Living Capture Card Models, Specifications, and Application
    10.2.3 AVerMedia Game Living Capture Card Sales Quantity, Revenue, Price and Gross Margin, 2018-2023
    10.2.4 AVerMedia Company Profile and Main Business
    10.2.5 AVerMedia Recent Developments

    10.3 Blackmagic

    10.3.1 Blackmagic Company Information, Head Office, Market Area, and Industry Position
    10.3.2 Blackmagic Game Living Capture Card Models, Specifications, and Application
    10.3.3 Blackmagic Game Living Capture Card Sales Quantity, Revenue, Price and Gross Margin, 2018-2023
    10.3.4 Blackmagic Company Profile and Main Business
    10.3.5 Blackmagic Recent Developments

    10.4 Razer

    10.4.1 Razer Company Information, Head Office, Market Area, and Industry Position
    10.4.2 Razer Game Living Capture Card Models, Specifications, and Application
    10.4.3 Razer Game Living Capture Card Sales Quantity, Revenue, Price and Gross Margin, 2018-2023
    10.4.4 Razer Company Profile and Main Business
    10.4.5 Razer Recent Developments

    10.5 EVGA

    10.5.1 EVGA Company Information, Head Office, Market Area, and Industry Position
    10.5.2 EVGA Game Living Capture Card Models, Specifications, and Application
    10.5.3 EVGA Game Living Capture Card Sales Quantity, Revenue, Price and Gross Margin, 2018-2023
    10.5.4 EVGA Company Profile and Main Business
    10.5.5 EVGA Recent Developments

    10.6 UGREEN

    10.6.1 UGREEN Company Information, Head Office, Market Area, and Industry Position
    10.6.2 UGREEN Game Living Capture Card Models, Specifications, and Application
    10.6.3 UGREEN Game Living Capture Card Sales Quantity, Revenue, Price and Gross Margin, 2018-2023
    10.6.4 UGREEN Company Profile and Main Business
    10.6.5 UGREEN Recent Developments
    10.7 ezcap
    10.7.1 ezcap Company Information, Head Office, Market Area, and Industry Position
    10.7.2 ezcap Game Living Capture Card Models, Specifications, and Application
    10.7.3 ezcap Game Living Capture Card Sales Quantity, Revenue, Price and Gross Margin, 2018-2023
    10.7.4 ezcap Company Profile and Main Business
    10.7.5 ezcap Recent Developments
    10.8 Acasis
    10.8.1 Acasis Company Information, Head Office, Market Area, and Industry Position
    10.8.2 Acasis Game Living Capture Card Models, Specifications, and Application
    10.8.3 Acasis Game Living Capture Card Sales Quantity, Revenue, Price and Gross Margin, 2018-2023
    10.8.4 Acasis Company Profile and Main Business
    10.8.5 Acasis Recent Developments

    11 Conclusion

    12 Appendix

    12.1 Research Methodology

    12.2 Data Source

    12.2.1 Secondary Sources
    12.2.2 Primary Sources

    12.3 Market Estimation Model

    12.4 Disclaimer

     

  • The Game Living Capture Card Global and China Top Players Market has been segregated into various crucial divisions including applications, types, and regions. Each market segment is intensively studied in the report contemplating its market acceptance, worthiness, demand, and growth prospects. The segmentation analysis will help the client to customize their marketing approach to have a better command of each segment and to identify the most prospective customer base.

    Report Objectives / Segmentation Covered :
    By Companies / players:
      By Regions:
        By Type:
          By Application:
          Frequently asked questions(FAQ's):
          Is the Game Living Capture Card Global and China Top Players Market shifting its focus from growth to value?

          Recognize the areas along the Game Living Capture Card Global and China Top Players Market's value chain where players are generating value. To get a complete picture, kindly read the entire report.

          What are the major applications for Game Living Capture Card Global and China Top Players?

          Game Living Capture Card Global and China Top Players has a wide range of applications, including and others.

          What is the current state of the Game Living Capture Card Global and China Top Players Industry, and what is the projected growth trajectory through 2029?

          In 2023, the Game Living Capture Card Global and China Top Players Market share surpassed USD xx million, and between 2024 and 2029, it will grow at a CAGR of yy%.

          What does the future hold for the Game Living Capture Card Global and China Top Players Market?

          As the shift to value addition continues, companies in the Game Living Capture Card Global and China Top Players Market face the dual challenge of improving interoperability to optimize performance and experience.

          What are the top priorities for the growth of the Game Living Capture Card Global and China Top Players Market?

          In this highly competitive and rapidly evolving Game Living Capture Card Global and China Top Players Industry, top strategic priorities such as innovation, diversification, and M&A would remain consistent.

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