2021-2030 Report on Global Brand Licensing Market by Player, Region, Type, Application and Sales Channel
- Report Code : MAR2495588
- Published On: Sep, 2021
- Category : Internet Software & Services
- Pages : 132
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This report studies the Brand Licensing market, covering market size for segment by type (Apparels, Toys, etc.), by application (Entertainment, Corporate Trademarks or Brand, etc.), by sales channel (Direct Channel, Distribution Channel), by player (The Walt Disney Company, Meredith Corporation, PVH Corp., Iconix Brand Group, Authentic Brands Group, etc.) and by region (North America, Europe, Asia-Pacific, South America and Middle East & Africa).
This report provides detailed historical analysis of global market for Brand Licensing from 2015-2020, and provides extensive market forecasts from 2021-2030 by region/country and subsectors. It covers the sales/revenue/value, gross margin, historical growth and future perspectives in the Brand Licensing market.
Moreover, the impact of COVID-19 is also concerned. Since outbreak in December 2019, the COVID-19 virus has spread to all around the world and caused huge losses of lives and economy, and the global manufacturing, tourism and financial markets have been hit hard, while the online market/industry increase. Fortunately, with the development of vaccine and other effort by global governments and organizations, the negative impact of COVID-19 is expected to subside and the global economy is expected to recover.
This research covers COVID-19 impacts on the upstream, midstream and downstream industries. Moreover, this research provides an in-depth market evaluation by highlighting information on various aspects covering market dynamics like drivers, barriers, opportunities, threats, and industry news & trends. In the end, this report also provides in-depth analysis and professional advices on how to face the post COIVD-19 period.
The research methodology used to estimate and forecast this market begins by capturing the revenues of the key players and their shares in the market. Various secondary sources such as press releases, annual reports, non-profit organizations, industry associations, governmental agencies and customs data, have been used to identify and collect information useful for this extensive commercial study of the market. Calculations based on this led to the overall market size. After arriving at the overall market size, the total market has been split into several segments and subsegments, which have then been verified through primary research by conducting extensive interviews with industry experts such as CEOs, VPs, directors, and executives. The data triangulation and market breakdown procedures have been employed to complete the overall market engineering process and arrive at the exact statistics for all segments and subsegments.
Leading players of Brand Licensing including:
The Walt Disney Company
Meredith Corporation
PVH Corp.
Iconix Brand Group
Authentic Brands Group
Universal Brand Development
Nickelodeon
Major League Baseball
IMG College (Collegiate Licensing Company)
Sanrio
Sequential Brands Group
Westinghouse
General Motors
National Basketball Association
Electrolux
National Football League
Warner Bros. Consumer Products
The Pokemon Company International
Procter & Gamble
Ferrari
Ralph Lauren
Mattel
Ford Motor Company
BBC Worldwide
The Hershey Company
Stanley Black & Decker
PGA Tour
National Hockey League
Sunkist Growers
WWE
Market split by Type, can be divided into:
Apparels
Toys
Home Decoration
Software or Video Games
Food and Beverage
Market split by Application, can be divided into:
Entertainment
Corporate Trademarks or Brand
Fashion
Sports
Others
Market split by Sales Channel, can be divided into:
Direct Channel
Distribution Channel
Market segment by Region/Country including:
North America (United States, Canada and Mexico)
Europe (Germany, UK, France, Italy, Russia and Spain etc.)
Asia-Pacific (China, Japan, Korea, India, Australia and Southeast Asia etc.)
South America (Brazil, Argentina and Colombia etc.)
Middle East & Africa (South Africa, UAE and Saudi Arabia etc.)
If you have any special requirements, please let us know and we can provide you the customized report as you want.
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With tables and figures helping analyze worldwide Report on Global Brand Licensing Market by Player market, this research provides key statistics on the state of the industry and is a valuable source of guidance and direction for companies and individuals interested in the market.
Chapter 1 Brand Licensing Market Overview1.1 Brand Licensing Definition
1.2 Global Brand Licensing Market Size Status and Outlook (2015-2030)
1.3 Global Brand Licensing Market Size Comparison by Region (2015-2030)
1.4 Global Brand Licensing Market Size Comparison by Type (2015-2030)
1.5 Global Brand Licensing Market Size Comparison by Application (2015-2030)
1.6 Global Brand Licensing Market Size Comparison by Sales Channel (2015-2030)
1.7 Brand Licensing Market Dynamics (COVID-19 Impacts)
1.7.1 Market Drivers/Opportunities
1.7.2 Market Challenges/Risks
1.7.3 Market News (Mergers/Acquisitions/Expansion)
1.7.4 COVID-19 Impacts on Current Market
1.7.5 Post-Strategies of COVID-19 Outbreak
Chapter 2 Brand Licensing Market Segment Analysis by Player2.1 Global Brand Licensing Sales and Market Share by Player (2018-2020)
2.2 Global Brand Licensing Revenue and Market Share by Player (2018-2020)
2.3 Global Brand Licensing Average Price by Player (2018-2020)
2.4 Players Competition Situation & Trends
2.5 Conclusion of Segment by Player
Chapter 3 Brand Licensing Market Segment Analysis by Type3.1 Global Brand Licensing Market by Type
3.1.1 Apparels
3.1.2 Toys
3.1.3 Home Decoration
3.1.4 Software or Video Games
3.1.5 Food and Beverage3.2 Global Brand Licensing Sales and Market Share by Type (2015-2020)
3.3 Global Brand Licensing Revenue and Market Share by Type (2015-2020)
3.4 Global Brand Licensing Average Price by Type (2015-2020)
3.5 Leading Players of Brand Licensing by Type in 2020
3.6 Conclusion of Segment by Type
Chapter 4 Brand Licensing Market Segment Analysis by Application4.1 Global Brand Licensing Market by Application
4.1.1 Entertainment
4.1.2 Corporate Trademarks or Brand
4.1.3 Fashion
4.1.4 Sports
4.1.5 Others4.2 Global Brand Licensing Revenue and Market Share by Application (2015-2020)
4.3 Leading Consumers of Brand Licensing by Application in 2020
4.4 Conclusion of Segment by Application
Chapter 5 Brand Licensing Market Segment Analysis by Sales Channel5.1 Global Brand Licensing Market by Sales Channel
5.1.1 Direct Channel
5.1.2 Distribution Channel5.2 Global Brand Licensing Revenue and Market Share by Sales Channel (2015-2020)
5.3 Leading Distributors/Dealers of Brand Licensing by Sales Channel in 2020
5.4 Conclusion of Segment by Sales Channel
Chapter 6 Brand Licensing Market Segment Analysis by Region6.1 Global Brand Licensing Market Size and CAGR by Region (2015-2030)
6.2 Global Brand Licensing Sales and Market Share by Region (2015-2020)
6.3 Global Brand Licensing Revenue and Market Share by Region (2015-2020)
6.4 North America
6.4.1 North America Market by Country
6.4.2 North America Brand Licensing Market Share by Type
6.4.3 North America Brand Licensing Market Share by Application
6.4.4 United States
6.4.5 Canada
6.4.6 Mexico6.5 Europe
6.5.1 Europe Market by Country
6.5.2 Europe Brand Licensing Market Share by Type
6.5.3 Europe Brand Licensing Market Share by Application
6.5.4 Germany
6.5.5 UK
6.5.6 France
6.5.7 Italy
6.5.8 Russia
6.5.9 Spain6.6 Asia-Pacific
6.6.1 Asia-Pacific Market by Country
6.6.2 Asia-Pacific Brand Licensing Market Share by Type
6.6.3 Asia-Pacific Brand Licensing Market Share by Application
6.6.4 China
6.6.5 Japan
6.6.6 Korea
6.6.7 India
6.6.8 Southeast Asia
6.6.9 Australia
6.7 South America
6.7.1 South America Market by Country
6.7.2 South America Brand Licensing Market Share by Type
6.7.3 South America Brand Licensing Market Share by Application
6.7.4 Brazil
6.7.5 Argentina
6.7.6 Colombia
6.8 Middle East & Africa
6.8.1 Middle East & Africa Market by Country
6.8.2 Middle East & Africa Brand Licensing Market Share by Type
6.8.3 Middle East & Africa Brand Licensing Market Share by Application
6.8.4 UAE
6.8.5 Saudi Arabia
6.8.6 South Africa
6.9 Conclusion of Segment by Region
Chapter 7 Profile of Leading Brand Licensing Players7.1 The Walt Disney Company
7.1.1 Company Snapshot
7.1.2 Product/Service Offered
7.1.3 Business Performance (Sales, Price, Revenue, Gross Margin and Market Share)
7.1.4 COVID-19 Impact on The Walt Disney Company7.2 Meredith Corporation
7.3 PVH Corp.
7.4 Iconix Brand Group
7.5 Authentic Brands Group
7.6 Universal Brand Development
7.7 Nickelodeon
7.8 Major League Baseball
7.9 IMG College (Collegiate Licensing Company)7.10 Sanrio
7.11 Sequential Brands Group
7.12 Westinghouse
7.13 General Motors
7.14 National Basketball Association
7.15 Electrolux
7.16 National Football League
7.17 Warner Bros. Consumer Products
7.18 The Pokemon Company International
7.19 Procter & Gamble7.20 Ferrari
7.21 Ralph Lauren
7.22 Mattel
7.23 Ford Motor Company
7.24 BBC Worldwide
7.25 The Hershey Company
7.26 Stanley Black & Decker
7.27 PGA Tour
7.28 National Hockey League
7.29 Sunkist Growers
7.29 Sunkist Growers
Chapter 8 Upstream and Downstream Analysis of Brand Licensing8.1 Industrial Chain of Brand Licensing
8.2 Upstream of Brand Licensing
8.2.1 Raw Materials
8.2.2 Labor Cost
8.2.3 Manufacturing Expenses
8.2.4 Manufacturing Cost Structure
8.2.5 Manufacturing Process8.3 Downstream of Brand Licensing
8.3.1 Leading Distributors/Dealers of Brand Licensing
8.3.2 Leading Consumers of Brand Licensing
Chapter 9 Development Trend of Brand Licensing (2021-2030)9.1 Global Brand Licensing Market Size (Sales and Revenue) Forecast (2021-2030)
9.2 Global Brand Licensing Market Size and CAGR Forecast by Region (2021-2030)
9.3 Global Brand Licensing Market Size and CAGR Forecast by Type (2021-2030)
9.4 Global Brand Licensing Market Size and CAGR Forecast by Application (2021-2030)
9.5 Global Brand Licensing Market Size and CAGR Forecast by Sales Channel (2021-2030)
Chapter 10 Appendix10.1 Research Methodology
10.2 Data Sources
10.3 Disclaimer
10.4 Analysts Certification
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The Report on Global Brand Licensing Market by Player Market has been segregated into various crucial divisions including applications, types, and regions. Each market segment is intensively studied in the report contemplating its market acceptance, worthiness, demand, and growth prospects. The segmentation analysis will help the client to customize their marketing approach to have a better command of each segment and to identify the most prospective customer base.
Report Objectives / Segmentation Covered :
By Companies / players:
By Regions:
By Type:
By Application:
Frequently asked questions(FAQ's):
The flow of investment into the Report on Global Brand Licensing Market by Player Market, which is utilizing technologies to drive efficiency and high volume, clearly shows the market opportunity.
The Report on Global Brand Licensing Market by Player Market is expected to grow at a moderate CAGR during the forecast period of 2024 to 2029.
The Report on Global Brand Licensing Market by Player Market research study aids businesses in strategic planning so that they may realize and gain business value from their growth strategies.
During the forecast years, the Report on Global Brand Licensing Market by Player Market can thrive with a robust CAGR.