2020-2025 Global Digital Games Market Report - Production and Consumption Professional Analysis

  • Digital games are all kinds of games designed and developed by means of digital technology and implemented on the basis of digital devices.

    This report elaborates the market size, market characteristics, and market growth of the Digital Games industry, and breaks down according to the type, application, and consumption area of Digital Games. The report also conducted a PESTEL analysis of the industry to study the main influencing factors and entry barriers of the industry.


    In Chapter 3.4 of the report, the impact of the COVID-19 outbreak on the industry was fully assessed. Fully risk assessment and industry recommendations were made for Digital Games in a special period. This chapter also compares the markets of Pre COVID-19 and Post COVID-19.

    In addition, chapters 8-12 consider the impact of COVID-19 on the regional economy.


    Key players in the global Digital Games market covered in Chapter 13:

    Touchten Games

    Activision Blizzard

    Nazara Techonologies

    Electronic Arts

    Chopup

    Ubisoft

    Steel Wool Studios

    Omnidrone

    Take-Two Interactive

    Witching Hour Studios

    Nintendo

    GungHo Online

    Zynga

    Piranha Games

    Sony Corporation

    Microsoft Corporation

    Playsnak

    NCsoft


    In Chapter 6, on the basis of types, the Digital Games market from 2015 to 2025 is primarily split into:

    Game machine

    Tablet

    Computer

    Mobile phone

    Other


    In Chapter 7, on the basis of applications, the Digital Games market from 2015 to 2025 covers:

    woman

    Man


    Geographically, the detailed analysis of production, trade of the following countries is covered in Chapter 4.2, 5:

    United States

    Europe

    China

    Japan

    India


    Geographically, the detailed analysis of consumption, revenue, market share and growth rate of the following regions are covered in Chapter 8, 9, 10, 11, 12:

    North America (Covered in Chapter 8)

    United States

    Canada

    Mexico

    Europe (Covered in Chapter 9)

    Germany

    UK

    France

    Italy

    Spain

    Others

    Asia-Pacific (Covered in Chapter 10)

    China

    Japan

    India

    South Korea

    Southeast Asia

    Others

    Middle East and Africa (Covered in Chapter 11)

    Saudi Arabia

    UAE

    South Africa

    Others

    South America (Covered in Chapter 12)

    Brazil

    Others


    Years considered for this report:

    Historical Years: 2015-2019

    Base Year: 2019

    Estimated Year: 2020

    Forecast Period: 2020-2025

     

  • With tables and figures helping analyze worldwide Global Digital Games market, this research provides key statistics on the state of the industry and is a valuable source of guidance and direction for companies and individuals interested in the market.

    Table of Content

    1 Digital Games Market - Research Scope

    1.1 Study Goals

    1.2 Market Definition and Scope

    1.3 Key Market Segments

    1.4 Study and Forecasting Years


    2 Digital Games Market - Research Methodology

    2.1 Methodology

    2.2 Research Data Source

    2.2.1 Secondary Data
    2.2.2 Primary Data
    2.2.3 Market Size Estimation
    2.2.4 Legal Disclaimer

    3 Digital Games Market Forces

    3.1 Global Digital Games Market Size

    3.2 Top Impacting Factors (PESTEL Analysis)

    3.2.1 Political Factors
    3.2.2 Economic Factors
    3.2.3 Social Factors
    3.2.4 Technological Factors
    3.2.5 Environmental Factors
    3.2.6 Legal Factors

    3.3 Industry Trend Analysis

    3.4 Industry Trends Under COVID-19

    3.4.1 Risk Assessment on COVID-19
    3.4.2 Assessment of the Overall Impact of COVID-19 on the Industry
    3.4.3 Pre COVID-19 and Post COVID-19 Market Scenario

    3.5 Industry Risk Assessment


    4 Digital Games Market - By Geography

    4.1 Global Digital Games Market Value and Market Share by Regions

    4.1.1 Global Digital Games Value ($) by Region (2015-2020)
    4.1.2 Global Digital Games Value Market Share by Regions (2015-2020)

    4.2 Global Digital Games Market Production and Market Share by Major Countries

    4.2.1 Global Digital Games Production by Major Countries (2015-2020)
    4.2.2 Global Digital Games Production Market Share by Major Countries (2015-2020)

    4.3 Global Digital Games Market Consumption and Market Share by Regions

    4.3.1 Global Digital Games Consumption by Regions (2015-2020)
    4.3.2 Global Digital Games Consumption Market Share by Regions (2015-2020)

    5 Digital Games Market - By Trade Statistics

    5.1 Global Digital Games Export and Import

    5.2 United States Digital Games Export and Import (2015-2020)

    5.3 Europe Digital Games Export and Import (2015-2020)

    5.4 China Digital Games Export and Import (2015-2020)

    5.5 Japan Digital Games Export and Import (2015-2020)

    5.6 India Digital Games Export and Import (2015-2020)

    5.7

    6 Digital Games Market - By Type

    6.1 Global Digital Games Production and Market Share by Types (2015-2020)

    6.1.1 Global Digital Games Production by Types (2015-2020)
    6.1.2 Global Digital Games Production Market Share by Types (2015-2020)

    6.2 Global Digital Games Value and Market Share by Types (2015-2020)

    6.2.1 Global Digital Games Value by Types (2015-2020)
    6.2.2 Global Digital Games Value Market Share by Types (2015-2020)

    6.3 Global Digital Games Production, Price and Growth Rate of Game machine (2015-2020)

    6.4 Global Digital Games Production, Price and Growth Rate of Tablet (2015-2020)

    6.5 Global Digital Games Production, Price and Growth Rate of Computer (2015-2020)

    6.6 Global Digital Games Production, Price and Growth Rate of Mobile phone (2015-2020)

    6.7 Global Digital Games Production, Price and Growth Rate of Other (2015-2020)

    7 Digital Games Market - By Application

    7.1 Global Digital Games Consumption and Market Share by Applications (2015-2020)

    7.1.1 Global Digital Games Consumption by Applications (2015-2020)
    7.1.2 Global Digital Games Consumption Market Share by Applications (2015-2020)

    7.2 Global Digital Games Consumption and Growth Rate of woman (2015-2020)

    7.3 Global Digital Games Consumption and Growth Rate of Man (2015-2020)


    8 North America Digital Games Market

    8.1 North America Digital Games Market Size

    8.2 United States Digital Games Market Size

    8.3 Canada Digital Games Market Size

    8.4 Mexico Digital Games Market Size

    8.5 The Influence of COVID-19 on North America Market


    9 Europe Digital Games Market Analysis

    9.1 Europe Digital Games Market Size

    9.2 Germany Digital Games Market Size

    9.3 United Kingdom Digital Games Market Size

    9.4 France Digital Games Market Size

    9.5 Italy Digital Games Market Size

    9.6 Spain Digital Games Market Size

    9.7 The Influence of COVID-19 on Europe Market

    10 Asia-Pacific Digital Games Market Analysis

    10.1 Asia-Pacific Digital Games Market Size

    10.2 China Digital Games Market Size

    10.3 Japan Digital Games Market Size

    10.4 South Korea Digital Games Market Size

    10.5 Southeast Asia Digital Games Market Size

    10.6 India Digital Games Market Size

    10.7 The Influence of COVID-19 on Asia Pacific Market

    11 Middle East and Africa Digital Games Market Analysis

    11.1 Middle East and Africa Digital Games Market Size

    11.2 Saudi Arabia Digital Games Market Size

    11.3 UAE Digital Games Market Size

    11.4 South Africa Digital Games Market Size

    11.5 The Influence of COVID-19 on Middle East and Africa Market


    12 South America Digital Games Market Analysis

    12.1 South America Digital Games Market Size

    12.2 Brazil Digital Games Market Size

    12.3 The Influence of COVID-19 on South America Market


    13 Company Profiles

    13.1 Touchten Games

    13.1.1 Touchten Games Basic Information
    13.1.2 Touchten Games Product Profiles, Application and Specification
    13.1.3 Touchten Games Digital Games Market Performance (2015-2020)

    13.2 Activision Blizzard

    13.2.1 Activision Blizzard Basic Information
    13.2.2 Activision Blizzard Product Profiles, Application and Specification
    13.2.3 Activision Blizzard Digital Games Market Performance (2015-2020)

    13.3 Nazara Techonologies

    13.3.1 Nazara Techonologies Basic Information
    13.3.2 Nazara Techonologies Product Profiles, Application and Specification
    13.3.3 Nazara Techonologies Digital Games Market Performance (2015-2020)

    13.4 Electronic Arts

    13.4.1 Electronic Arts Basic Information
    13.4.2 Electronic Arts Product Profiles, Application and Specification
    13.4.3 Electronic Arts Digital Games Market Performance (2015-2020)

    13.5 Chopup

    13.5.1 Chopup Basic Information
    13.5.2 Chopup Product Profiles, Application and Specification
    13.5.3 Chopup Digital Games Market Performance (2015-2020)

    13.6 Ubisoft

    13.6.1 Ubisoft Basic Information
    13.6.2 Ubisoft Product Profiles, Application and Specification
    13.6.3 Ubisoft Digital Games Market Performance (2015-2020)
    13.7 Steel Wool Studios
    13.7.1 Steel Wool Studios Basic Information
    13.7.2 Steel Wool Studios Product Profiles, Application and Specification
    13.7.3 Steel Wool Studios Digital Games Market Performance (2015-2020)
    13.8 Omnidrone
    13.8.1 Omnidrone Basic Information
    13.8.2 Omnidrone Product Profiles, Application and Specification
    13.8.3 Omnidrone Digital Games Market Performance (2015-2020)
    13.9 Take-Two Interactive
    13.9.1 Take-Two Interactive Basic Information
    13.9.2 Take-Two Interactive Product Profiles, Application and Specification
    13.9.3 Take-Two Interactive Digital Games Market Performance (2015-2020)

    13.10 Witching Hour Studios

    13.10.1 Witching Hour Studios Basic Information
    13.10.2 Witching Hour Studios Product Profiles, Application and Specification
    13.10.3 Witching Hour Studios Digital Games Market Performance (2015-2020)
    13.11 Nintendo
    13.11.1 Nintendo Basic Information
    13.11.2 Nintendo Product Profiles, Application and Specification
    13.11.3 Nintendo Digital Games Market Performance (2015-2020)
    13.12 GungHo Online
    13.12.1 GungHo Online Basic Information
    13.12.2 GungHo Online Product Profiles, Application and Specification
    13.12.3 GungHo Online Digital Games Market Performance (2015-2020)
    13.13 Zynga
    13.13.1 Zynga Basic Information
    13.13.2 Zynga Product Profiles, Application and Specification
    13.13.3 Zynga Digital Games Market Performance (2015-2020)
    13.14 Piranha Games
    13.14.1 Piranha Games Basic Information
    13.14.2 Piranha Games Product Profiles, Application and Specification
    13.14.3 Piranha Games Digital Games Market Performance (2015-2020)
    13.15 Sony Corporation
    13.15.1 Sony Corporation Basic Information
    13.15.2 Sony Corporation Product Profiles, Application and Specification
    13.15.3 Sony Corporation Digital Games Market Performance (2015-2020)
    13.16 Microsoft Corporation
    13.16.1 Microsoft Corporation Basic Information
    13.16.2 Microsoft Corporation Product Profiles, Application and Specification
    13.16.3 Microsoft Corporation Digital Games Market Performance (2015-2020)
    13.17 Playsnak
    13.17.1 Playsnak Basic Information
    13.17.2 Playsnak Product Profiles, Application and Specification
    13.17.3 Playsnak Digital Games Market Performance (2015-2020)
    13.18 NCsoft
    13.18.1 NCsoft Basic Information
    13.18.2 NCsoft Product Profiles, Application and Specification
    13.18.3 NCsoft Digital Games Market Performance (2015-2020)

    14 Market Forecast - By Regions

    14.1 North America Digital Games Market Forecast (2020-2025)

    14.2 Europe Digital Games Market Forecast (2020-2025)

    14.3 Asia-Pacific Digital Games Market Forecast (2020-2025)

    14.4 Middle East and Africa Digital Games Market Forecast (2020-2025)

    14.5 South America Digital Games Market Forecast (2020-2025)


    15 Market Forecast - By Type and Applications

    15.1 Global Digital Games Market Forecast by Types (2020-2025)

    15.1.1 Global Digital Games Market Forecast Production and Market Share by Types (2020-2025)
    15.1.2 Global Digital Games Market Forecast Value and Market Share by Types (2020-2025)

    15.2 Global Digital Games Market Forecast by Applications (2020-2025)


    List of Tables and Figures
    Figure Digital Games Picture
    Table Digital Games Key Market Segments
    Figure Study and Forecasting Years
    Figure Global Digital Games Market Size and Growth Rate 2015-2025
    Figure Industry PESTEL Analysis
    Figure Global COVID-19 Status
    Figure Market Size Forecast Comparison of Pre COVID-19 and Post COVID-19
    Figure Global Digital Games Value ($) and Growth Rate (2015-2020)
    Table Global Digital Games Value ($) by Countries (2015-2020)
    Table Global Digital Games Value Market Share by Regions (2015-2020)
    Figure Global Digital Games Value Market Share by Regions in 2019
    Figure Global Digital Games Production and Growth Rate (2015-2020)
    Table Global Digital Games Production by Major Countries (2015-2020)
    Table Global Digital Games Production Market Share by Major Countries (2015-2020)
    Figure Global Digital Games Production Market Share by Regions in 2019
    Figure Global Digital Games Consumption and Growth Rate (2015-2020)
    Table Global Digital Games Consumption by Regions (2015-2020)
    Table Global Digital Games Consumption Market Share by Regions (2015-2020)
    Figure Global Digital Games Consumption Market Share by Regions in 2019
    Table Global Digital Games Export Top 3 Country 2019
    Table Global Digital Games Import Top 3 Country 2019
    Table United States Digital Games Export and Import (2015-2020)
    Table Europe Digital Games Export and Import (2015-2020)
    Table China Digital Games Export and Import (2015-2020)
    Table Japan Digital Games Export and Import (2015-2020)
    Table India Digital Games Export and Import (2015-2020)
    Table Global Digital Games Production by Types (2015-2020)
    Table Global Digital Games Production Market Share by Types (2015-2020)
    Figure Global Digital Games Production Share by Type (2015-2020)
    Table Global Digital Games Value by Types (2015-2020)
    Table Global Digital Games Value Market Share by Types (2015-2020)
    Figure Global Digital Games Value Share by Type (2015-2020)
    Figure Global Game machine Production and Growth Rate (2015-2020)
    Figure Global Game machine Price (2015-2020)
    Figure Global Tablet Production and Growth Rate (2015-2020)
    Figure Global Tablet Price (2015-2020)
    Figure Global Computer Production and Growth Rate (2015-2020)
    Figure Global Computer Price (2015-2020)
    Figure Global Mobile phone Production and Growth Rate (2015-2020)
    Figure Global Mobile phone Price (2015-2020)
    Figure Global Other Production and Growth Rate (2015-2020)
    Figure Global Other Price (2015-2020)
    Table Global Digital Games Consumption by Applications (2015-2020)
    Table Global Digital Games Consumption Market Share by Applications (2015-2020)
    Figure Global Digital Games Consumption Share by Application (2015-2020)
    Figure Global woman Consumption and Growth Rate (2015-2020)
    Figure Global Man Consumption and Growth Rate (2015-2020)
    Figure North America Digital Games Market Consumption and Growth Rate (2015-2020)
    Table North America Digital Games Consumption by Countries (2015-2020)
    Table North America Digital Games Consumption Market Share by Countries (2015-2020)
    Figure North America Digital Games Consumption Market Share by Countries (2015-2020)
    Figure United States Digital Games Market Consumption and Growth Rate (2015-2020)
    Figure Canada Digital Games Market Consumption and Growth Rate (2015-2020)
    Figure Mexico Digital Games Market Consumption and Growth Rate (2015-2020)
    Figure North America COVID-19 Status
    Figure Europe Digital Games Market Consumption and Growth Rate (2015-2020)
    Table Europe Digital Games Consumption by Countries (2015-2020)
    Table Europe Digital Games Consumption Market Share by Countries (2015-2020)
    Figure Europe Digital Games Consumption Market Share by Countries (2015-2020)
    Figure Germany Digital Games Market Consumption and Growth Rate (2015-2020)
    Figure United Kingdom Digital Games Market Consumption and Growth Rate (2015-2020)
    Figure France Digital Games Market Consumption and Growth Rate (2015-2020)
    Figure Italy Digital Games Market Consumption and Growth Rate (2015-2020)
    Figure Spain Digital Games Market Consumption and Growth Rate (2015-2020)
    Figure Europe COVID-19 Status
    Figure Asia-Pacific Digital Games Market Consumption and Growth Rate (2015-2020)
    Table Asia-Pacific Digital Games Consumption by Countries (2015-2020)
    Table Asia-Pacific Digital Games Consumption Market Share by Countries (2015-2020)
    Figure Asia-Pacific Digital Games Consumption Market Share by Countries (2015-2020)
    Figure China Digital Games Market Consumption and Growth Rate (2015-2020)
    Figure Japan Digital Games Market Consumption and Growth Rate (2015-2020)
    Figure South Korea Digital Games Market Consumption and Growth Rate (2015-2020)
    Figure Southeast Asia Digital Games Market Consumption and Growth Rate (2015-2020)
    Figure India Digital Games Market Consumption and Growth Rate (2015-2020)
    Figure Asia Pacific COVID-19 Status
    Figure Middle East and Africa Digital Games Market Consumption and Growth Rate (2015-2020)
    Table Middle East and Africa Digital Games Consumption by Countries (2015-2020)
    Table Middle East and Africa Digital Games Consumption Market Share by Countries (2015-2020)
    Figure Middle East and Africa Digital Games Consumption Market Share by Countries (2015-2020)
    Figure Saudi Arabia Digital Games Market Consumption and Growth Rate (2015-2020)
    Figure UAE Digital Games Market Consumption and Growth Rate (2015-2020)
    Figure South Africa Digital Games Market Consumption and Growth Rate (2015-2020)
    Figure South America Digital Games Market Consumption and Growth Rate (2015-2020)
    Table South America Digital Games Consumption by Countries (2015-2020)
    Table South America Digital Games Consumption Market Share by Countries (2015-2020)
    Figure South America Digital Games Consumption Market Share by Countries (2015-2020)
    Figure Brazil Digital Games Market Consumption and Growth Rate (2015-2020)
    Table Touchten Games Company Profile
    Table Touchten Games Production, Value, Price, Gross Margin 2015-2020
    Figure Touchten Games Production and Growth Rate
    Figure Touchten Games Value ($) Market Share 2015-2020
    Table Activision Blizzard Company Profile
    Table Activision Blizzard Production, Value, Price, Gross Margin 2015-2020
    Figure Activision Blizzard Production and Growth Rate
    Figure Activision Blizzard Value ($) Market Share 2015-2020
    Table Nazara Techonologies Company Profile
    Table Nazara Techonologies Production, Value, Price, Gross Margin 2015-2020
    Figure Nazara Techonologies Production and Growth Rate
    Figure Nazara Techonologies Value ($) Market Share 2015-2020
    Table Electronic Arts Company Profile
    Table Electronic Arts Production, Value, Price, Gross Margin 2015-2020
    Figure Electronic Arts Production and Growth Rate
    Figure Electronic Arts Value ($) Market Share 2015-2020
    Table Chopup Company Profile
    Table Chopup Production, Value, Price, Gross Margin 2015-2020
    Figure Chopup Production and Growth Rate
    Figure Chopup Value ($) Market Share 2015-2020
    Table Ubisoft Company Profile
    Table Ubisoft Production, Value, Price, Gross Margin 2015-2020
    Figure Ubisoft Production and Growth Rate
    Figure Ubisoft Value ($) Market Share 2015-2020
    Table Steel Wool Studios Company Profile
    Table Steel Wool Studios Production, Value, Price, Gross Margin 2015-2020
    Figure Steel Wool Studios Production and Growth Rate
    Figure Steel Wool Studios Value ($) Market Share 2015-2020
    Table Omnidrone Company Profile
    Table Omnidrone Production, Value, Price, Gross Margin 2015-2020
    Figure Omnidrone Production and Growth Rate
    Figure Omnidrone Value ($) Market Share 2015-2020
    Table Take-Two Interactive Company Profile
    Table Take-Two Interactive Production, Value, Price, Gross Margin 2015-2020
    Figure Take-Two Interactive Production and Growth Rate
    Figure Take-Two Interactive Value ($) Market Share 2015-2020
    Table Witching Hour Studios Company Profile
    Table Witching Hour Studios Production, Value, Price, Gross Margin 2015-2020
    Figure Witching Hour Studios Production and Growth Rate
    Figure Witching Hour Studios Value ($) Market Share 2015-2020
    Table Nintendo Company Profile
    Table Nintendo Production, Value, Price, Gross Margin 2015-2020
    Figure Nintendo Production and Growth Rate
    Figure Nintendo Value ($) Market Share 2015-2020
    Table GungHo Online Company Profile
    Table GungHo Online Production, Value, Price, Gross Margin 2015-2020
    Figure GungHo Online Production and Growth Rate
    Figure GungHo Online Value ($) Market Share 2015-2020
    Table Zynga Company Profile
    Table Zynga Production, Value, Price, Gross Margin 2015-2020
    Figure Zynga Production and Growth Rate
    Figure Zynga Value ($) Market Share 2015-2020
    Table Piranha Games Company Profile
    Table Piranha Games Production, Value, Price, Gross Margin 2015-2020
    Figure Piranha Games Production and Growth Rate
    Figure Piranha Games Value ($) Market Share 2015-2020
    Table Sony Corporation Company Profile
    Table Sony Corporation Production, Value, Price, Gross Margin 2015-2020
    Figure Sony Corporation Production and Growth Rate
    Figure Sony Corporation Value ($) Market Share 2015-2020
    Table Microsoft Corporation Company Profile
    Table Microsoft Corporation Production, Value, Price, Gross Margin 2015-2020
    Figure Microsoft Corporation Production and Growth Rate
    Figure Microsoft Corporation Value ($) Market Share 2015-2020
    Table Playsnak Company Profile
    Table Playsnak Production, Value, Price, Gross Margin 2015-2020
    Figure Playsnak Production and Growth Rate
    Figure Playsnak Value ($) Market Share 2015-2020
    Table NCsoft Company Profile
    Table NCsoft Production, Value, Price, Gross Margin 2015-2020
    Figure NCsoft Production and Growth Rate
    Figure NCsoft Value ($) Market Share 2015-2020
    Figure North America Market Consumption and Growth Rate Forecast (2020-2025)
    Figure Europe Market Consumption and Growth Rate Forecast (2020-2025)
    Figure Asia-Pacific Market Consumption and Growth Rate Forecast (2020-2025)
    Figure Middle East and Africa Market Consumption and Growth Rate Forecast (2020-2025)
    Figure South America Market Consumption and Growth Rate Forecast (2020-2025)
    Table Global Digital Games Market Forecast Production by Types (2020-2025)
    Table Global Digital Games Market Forecast Production Share by Types (2020-2025)
    Table Global Digital Games Market Forecast Value ($) by Types (2020-2025)
    Table Global Digital Games Market Forecast Value Share by Types (2020-2025)
    Table Global Digital Games Market Forecast Consumption by Applications (2020-2025)
    Table Global Digital Games Market Forecast Consumption Share by Applications (2020-2025)

     

  • The Global Digital Games Market has been segregated into various crucial divisions including applications, types, and regions. Each market segment is intensively studied in the report contemplating its market acceptance, worthiness, demand, and growth prospects. The segmentation analysis will help the client to customize their marketing approach to have a better command of each segment and to identify the most prospective customer base.

    Report Objectives / Segmentation Covered :
    By Companies / players:
      By Regions:
        By Type:
          By Application:
          Frequently asked questions(FAQ's):
          What gaps and opportunities are seen in the Global Digital Games Market?

          The flow of investment into the Global Digital Games Market, which is utilizing technologies to drive efficiency and high volume, clearly shows the market opportunity.

          What are the major applications of the Global Digital Games Market?

          Depending upon the type of applications, the Global Digital Games Market has been segmented into and other applications.

          What is the anticipated growth rate for the Global Digital Games Market?

          During the projected year from 2024 to 2029, the Global Digital Games Market is expected to grow at a CAGR of xx%.

          In the current situation, what value does the Global Digital Games Market have?

          The value of the Global Digital Games Market is estimated to be USD XXX million.

          What are the primary data sources used to evaluate the Global Digital Games Market sizing?

          The majority of data for the Global Digital Games Industry is gathered through primary sources, which include interviews and surveys with industry experts from the core and related industries involved in the supply chain. Secondary sources, such as SEC filings, annual reports, whitepapers, and press releases, are also used.

          Our Clients